Post by Azherae on 2021-06-10 00:50:51
As an idealist, I feel like your worry, while valid, is the opposite of how you should be thinking about it.
The sort of person who has some sort of advantage due to their ability to understand systems, or overall intellect, will figure that sort of thing out, in a modern MMO, so quickly, that it's irrelevant to 90% of the playerbase.
If you were thinking of yourself as one of those people, your concern is very altruistic and commendable, but if not (or even so, honestly) your better bet would be to find any imbalances faster so that you could tell the Devs so that they can tweak or remove them.
This is even more true if you're concerned about 'a poor community developing because of it'. That community type is a symptom of something, not caused by something. The only benefit you'd get would be that the ignorant masses (no disrespect to them, that's the literal definition) have a higher chance to be wrong when they are being 'best only' min-maxers.
In Ashes, that wouldn't even work out properly because 'hey guys this is the optimal node to raise' would be easily stopped by 'a band of people who are annoyed at that, attacking the Node'. Or just an army of 'casual' players who like some other Node better visually or something.
The big worry point would be if the full game lacked content. Not 'that there is no gap between Beta and full', just that full has little content.
So don't worry about testers 'figuring out that you can make tons of money hunting wolves in winter because the respawn on wolves is too high compared to the value of pelts'.
Worry about them NOT finding that, and it getting into main game, and breaking a whole economic system across a region because a single huge guild with a savvy economist realizes it first.
The sort of person who has some sort of advantage due to their ability to understand systems, or overall intellect, will figure that sort of thing out, in a modern MMO, so quickly, that it's irrelevant to 90% of the playerbase.
If you were thinking of yourself as one of those people, your concern is very altruistic and commendable, but if not (or even so, honestly) your better bet would be to find any imbalances faster so that you could tell the Devs so that they can tweak or remove them.
This is even more true if you're concerned about 'a poor community developing because of it'. That community type is a symptom of something, not caused by something. The only benefit you'd get would be that the ignorant masses (no disrespect to them, that's the literal definition) have a higher chance to be wrong when they are being 'best only' min-maxers.
In Ashes, that wouldn't even work out properly because 'hey guys this is the optimal node to raise' would be easily stopped by 'a band of people who are annoyed at that, attacking the Node'. Or just an army of 'casual' players who like some other Node better visually or something.
The big worry point would be if the full game lacked content. Not 'that there is no gap between Beta and full', just that full has little content.
So don't worry about testers 'figuring out that you can make tons of money hunting wolves in winter because the respawn on wolves is too high compared to the value of pelts'.
Worry about them NOT finding that, and it getting into main game, and breaking a whole economic system across a region because a single huge guild with a savvy economist realizes it first.