Post by Ludullu on 2022-05-12 18:08:22
I'd prefer mana play across all classes, so I'd rather have people try and control the enemy healer's mana pool/expenditure/etc than have this convoluted system of controlled hp pools within hp pools.
And what I meant by "I'd prefer mana play across all classes" was exactly the stuff that would prevent this kind of shit. Give bards a "mana regen block" debuff, give rogues a "manaleak" debuff, give other clerics a "manasteal" spell, give mages a "manaburn" spell, give tanks a "manadrain" stun, give summoners a summon that gains power the more mana it steals from its target, give fighters and rangers "mana explosion" hits that do dmg dependent on the target's current mana %.We have not received permission from ItsmeToki to share the quoted post.