Post by SongRune on 2022-06-07 13:56:05
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I was going to comment in this thread earlier, about how I didn't like the idea of my furniture just wearing out over time, but I also didn't want to lose everything in a node siege defeat (and I didn't think they planned to go that way anyway). As a carpenter, though, I didn't really have a good solution.
I LOVE this.
Having durability lost when nodes or freeholds are destroyed results in not having that same "horrible loss" feeling, particularly if the loss is random or staggered so not all of my items wear out at once. At the same time, there's a steady market for furniture replacement as time goes on. You don't even need to make players housing start to look shabby (until maybe the bottom end of the durability curve), which was bothering me as well. This solves all the problems.
Intrepid, do this!