Post by Ludullu on 2022-07-08 21:31:28
A temp-guild system with easy setup and possibility of take over after some period of time/activities.
Tavern boards would have a tab with time-based "guilds" that solo players are free to join. The time would indicate when the players in the guild play the most (pretty much player primetime). The players in that temp guild would be able to post invitational announcements on the board itself looking for other solo players who play during the same time.
And if some player decides to take more initiative and are ready for the responsibility, they can take over that temp guild, rename it and make it a permanent one. This would require some hard quest and probably some fairly high resource investment (which would probably depend on how many people have already signed for the guild).
Making and leading a guild is a difficult thing and joining a preestablished guild can be daunting to the less social people out there. But having a "super low investment guild" option in the game would allow the people, who still want to play with others but are super limited on time, to easily find people to play with. In time you'd have a somewhat constant party of people to play with each day (or however often you play) and, imo, that's the best social aspect of mmos. At least it was for me back in L2 days.
Tavern boards would have a tab with time-based "guilds" that solo players are free to join. The time would indicate when the players in the guild play the most (pretty much player primetime). The players in that temp guild would be able to post invitational announcements on the board itself looking for other solo players who play during the same time.
And if some player decides to take more initiative and are ready for the responsibility, they can take over that temp guild, rename it and make it a permanent one. This would require some hard quest and probably some fairly high resource investment (which would probably depend on how many people have already signed for the guild).
Making and leading a guild is a difficult thing and joining a preestablished guild can be daunting to the less social people out there. But having a "super low investment guild" option in the game would allow the people, who still want to play with others but are super limited on time, to easily find people to play with. In time you'd have a somewhat constant party of people to play with each day (or however often you play) and, imo, that's the best social aspect of mmos. At least it was for me back in L2 days.