Which Artisan Classes interests you the most?
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Farming, unless they make it easily accessible on their mobile app and farmville like. In which case, idk, probably herbalism. And if even that gets put on the mobile app and has simplistic gameplay... Armor smithing? I like the idea of being involved in gear/costume production almost as much as farming.
I'm usually a Cook and/or Alchemist and/or Goldsmith/Jeweler in games that encourage multiple (but not all) professions. Which one takes priority depends on the game's general requirements, and I may 'drop one' if a teammate enjoys it more than me and leveling is hard.
Adding Animal Husbandry to the mix in Ashes gives me another thing to think of. The few games that have something like this, I normally get involved in it too.
I like having to choose, but I really do need to see a lot more of their itemization and 'precisely what limits you encounter if you're not specializing' to be sure.
I can say I am a 'processor' though, so if "Breeding and Raising", "Simple processing of Cheese and similar", "Making Ingots", "Processing Fish for Oil or similar" all end up under the same Processing umbrella then I won't even have to think about it.
I definitely expect I'm going 'Processing' if Animal Husbandry falls in there, and I guess given that "Cooking" and "Alchemy" are more likely to be 'Crafting', there I shall stay. Choosing between Smelting and Raising depends mainly on their system for creatures, but I guess from a RolePlay perspective I'm more of a Rancher than a Metallurgist.
Hoping I can at least push both.
Weapon and armor smithing.
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You'll find me as a Master Carpenter, with a side of Fishing, and maybe dabbling occasionally in Taming or Husbandry, but probably not seriously.. I may do a bit of Alchemy as well, and the various construction professions (Siege, Ship, Caravan) are going to mainly depend on exactly what they're like.
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