Crafting Economy Question/Issue

Post by Mike McQueen on 2022-07-26 15:44:35

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Post by Mike McQueen on 2022-07-26 16:21:58

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Post by Ludullu on 2022-07-26 16:38:48

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The higher in rarity you go, the more difficult it'll be to keep your gear from decaying away. And the high in player strength you go, the more OE you'll need to keep up with the top people. And don't forget that gear acquisition won't be the same as in mmos with instanced content. You'll have to fight for mobs and bosses in order to get rare gear/mats/resources, so it's not like there'll be hundreds of gear pieces just floating around.

Post by Taleof2Cities on 2022-07-26 19:16:09

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Post by Ludullu on 2022-07-27 11:55:05

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I mean, 60% chance recipes and OE burning your shit were definitely pretty big sinks imo. Ashes will have 100% crafting and allegedly OE won't just burn your shit (still need a concrete word on how exactly it'll work), so AoC's sinks might not be as strong as L2's. But we'll have to see.

I definitely agree on all the other points though.

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