To Intrepid devs: Some thoughts after playing MHR:SB(things to avoid)

Post by Dizz on 2022-08-17 02:46:44

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Post by George_Black on 2022-08-17 02:48:29

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Post by Ludullu on 2022-08-17 02:57:20

Didn't Rise come out for switch first? So it's a "shitty port" issue rather than a "default design" one. And the new system (from what I've skimmed here) seems like an expansion issue rather than an inherent one.

It's good to have examples of what not to do, but these particular issues seem to not stem from the game's initial design (correct me if I'm wrong).

Post by Dizz on 2022-08-17 03:19:01

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Post by Dygz on 2022-08-17 03:24:09

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Post by Azherae on 2022-08-17 03:26:54

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I don't, cause this post isn't even about UI really.

The initial complaints about it are somewhat valid, but with a controller, which is 'the way the game is meant to be played', you have a limit to how many ways you can let people use an item or menu navigation.

It's IRRELEVANT to Ashes, at best, and I'm not even actually defending it.

Post by Dygz on 2022-08-17 04:43:08

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Post by Dizz on 2022-08-17 17:24:53

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