Maximum range on lock-on ranged attacks

Post by Asgerr on 2022-08-28 19:03:28

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Post by JamesSunderland on 2022-08-29 03:10:32

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Post by CROW3 on 2022-08-29 03:16:20

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Post by SongRune on 2022-08-29 03:40:16

For stuff with "slightly slow" shot speed that makes it matter in the first place, and long range, I don't mind if it fails if they dodge. It's no different than missing any other skillshot based on positioning (in this case range). High shot speed, or shorter range stuff, I prefer it hits.