Night time darkness levels and lighting
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It is
extremely
relevant to gameplay, and is absolutely a core balance/design consideration.
As a Bard, if I see you from 20 seconds away, I start the fight buffed and we have a fair fight when you attack me. If I see you from 5 seconds away, I just die.
I'm all for a real, good cosmetic day/night cycle, with lighting effects, but I need night to not nerf
my class specifically
. Sure it'll hurt everyone a bit, but Bard by nature has to spend time buffing in advance in order to match the other classes power. Stopping me from doing that is a major nerf.
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