Scouting balloons as craft-able/rare loot/etc

Post by SparkyCJB on 2022-09-10 19:19:15

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Post by BaSkA_9x2 on 2022-09-10 19:27:07

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Post by SparkyCJB on 2022-09-10 20:22:47

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Post by Decyl on 2022-09-10 20:39:34

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Post by Strevi on 2022-09-10 20:45:41

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Post by SparkyCJB on 2022-09-10 20:55:55

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Post by Strevi on 2022-09-10 21:16:39

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Post by SongRune on 2022-09-10 21:19:06

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It does however reduce the value of actual exploration and area familiarity in terms of caravan route planning. A blessing for tourists, but a curse for explorers and locals.

Post by Strevi on 2022-09-10 21:38:25

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Post by akabear on 2022-09-10 21:40:57

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Post by SongRune on 2022-09-10 21:57:11

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If you are responding to me, please think again. If it shows no players and no caravans, it still shows an outsider who isn't familiar with a node and hasn't spent time exploring or scouting it the ability to bypass all of that effort, and to bypass engaging with a scout who is intimately familiar with the local region when they are trying to decide what route to take their caravan on when it passes through this area.

In this way it reduces player interaction, and eliminates a good half or more of a scout's job.

Post by Strevi on 2022-09-10 22:23:10

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