Post by Ludullu on 2022-09-19 06:01:03
I'm not sure if I like the "the more deaths the stronger the dungeon and the loot" mechanic, but other than that - yeah, this could be an interesting feature.
I was talking more from the pov of countless players that would have to die in the dungeon just to get the dungeon to a point where the loot is the juiciest. That sounds really bad in a game where death penalties are meant to deter you from dying.We have not received permission from Aerlana to share the quoted post.