Post by Ludullu on 2022-09-23 01:26:01
Resource scarcity is the whole point. You want to farm something but there's people already farming that location - either fight them for it or try joining them. That's the game.
And I played 12 years of open world dungeons with limited mob spots with dozens (and sometimes hundreds) of people fighting for those locations. And I (and many others) loved that. Everyone who doesn't like scarce materials can just not play the game. Steven knows his design and who it appeals to.We have not received permission from Hashtarr to share the quoted post.