Corruption Question

Post by Breezi_467 on 2022-09-27 16:50:52

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Post by Mag7spy on 2022-09-27 16:58:34

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Post by CptBrownBeard on 2022-09-27 17:13:45

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Post by SongRune on 2022-09-27 17:32:53

[deleted, inaccurate information upon deeper review]

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Post by Ludullu on 2022-09-28 17:21:48

That penalty is there not only to make deaths meaningful, but to encourage fighting back against gankers too. Say you lose 2% on death and at top lvls 2% is smth like 4h of farming mobs or repetitive quests. Flagging back up would not only give you a chance to survive, but would also assure that you'll only need to farm for half the time in case you do die.

And even if the corruption gets removed from just one kill (if you're at a low PK count), that would still mean 16h of farming. Now obviously that might be nothing to a time-hardcore player, but that would be 16h that he's not PKing anyone else, which is the point of the corruption system.

Imo it works out great for the overall experience and balance of the game.

Post by CptBrownBeard on 2022-09-28 17:26:15

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Post by Ludullu on 2022-09-28 17:28:46

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Pretty sure it's been there from the start (or at the very least from 2 years ago). The XP debt part of the stat dampening is different from the corruption's stat dampening, so you might've combined those together?

But yes, when you have a lot of corruption your pvp stats will be dampened relative to how much corruption you have. But you'll be able to farm mobs just fine, because it's one of the ways to remove corruption.

Post by CptBrownBeard on 2022-09-28 17:57:59

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