Corruption system feedback

Post by Bedy on 2022-10-05 21:00:11

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Post by Ludullu on 2022-10-05 21:09:56

This would completely remove any kind of stealth/covert actions between warring guilds or nodes or even parties.

Most likely you'll be interacting with the same groups of people in your day-to-day gameplay. And you'll be quite likely pvping with them quite often too (or PKing each other here and there). And if you always see your enemy approaching, the enemy will never be able to stealth you.

Now you could add some counter mechanics, but at that point you're developing a solution to a problem you yourself created.

It's an interesting idea, but I'm not sure if it fits Ashes.

Post by Bedy on 2022-10-05 21:19:07

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