Post by SongRune on 2022-10-07 15:01:56
These make great stories, and work well in single-player games but when you come down to the practical matter of it, they can quickly become un-fun things one has to grind for peak performance, particularly if the effects are strong.
I don't want to hear from a raid group "Okay, everyone grind your poison resistance by next Saturday. We're taking on the poison dragon next."
I don't want to hear from a raid group "Okay, everyone grind your poison resistance by next Saturday. We're taking on the poison dragon next."