Crafting Guilds/Factions in Cities *updated*

Post by TheWolfofGar on 2022-10-21 19:22:29

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Post by Ludullu on 2022-10-21 22:29:51

https://ashesofcreation.wiki/Citizenship#Citizenship_benefits
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How would your suggestion be any different from crafters just being a citizen of a node that has those upper-tier benches?

And I don't think we've had any indication that a node (even metro) will have literally every kind of highest-tier crafting bench there is.

In other words, your suggestion just seems like additional busywork for the crafters w/o really adding anything to the current systems. Also, the mayor is the one who decides what to build in his city, so your suggested artisan guilds would have to just bribe the mayor in some way, but that kind of thing can already be done even w/o in-game systems to support that.

Post by CROW3 on 2022-10-22 01:39:46

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Post by TheWolfofGar on 2022-10-23 18:30:04

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Post by Ludullu on 2022-10-24 00:10:45

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The guild would have to have a building to house the bench so I'd assume that mayor would be able to control which organization's buildings are in the node.

But if every node has representation of every social org, I guess I could see how some form of competition between them could work out. Though that would theoretically put nodemates against each other which imo goes a bit against the "neighborly" relationships that nodemates should have, but we'd have to see how it works out on practice.

Either way, if Intrepid doesn't currently plan on having social org competition within nodes, I could see this mechanic as a good expansion content.