Corruption Exploit

Post by worddog on 2022-10-24 13:41:33

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Post by SongRune on 2022-10-24 13:46:54

9. Have bounty hunters camp your freehold
10. Have gatherers avoid your freehold so you have to run further while camped by bounty hunters.

Your stats will also be going down, and down, and down, as you do this, unless you work off all the XP debt from your corruption (as the ever-increasing PK count continues to make it worse each time). Per the wiki, stat damping from XP debt not apply only to corrupted players.

Post by Jahlon on 2022-10-24 13:50:37

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Post by worddog on 2022-10-24 16:58:25

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Post by SongRune on 2022-10-24 17:16:38

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XP Debt is a normal death penalty for non-corrupt players. Dying won't remove that. Stat damping is an effect of XP debt.

Dying lowers your corruption level, and brings you closer to being Green again, but it won't get rid of death penalties that even Green players experience. End result: You're Green and have a ton of XP debt and therefore stat damping.

It's true that you can't be killed and drop your items now, but you're not free from penalty entirely.

Post by Dygz on 2022-10-24 17:21:32

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Post by Strevi on 2022-10-24 17:23:45

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Post by DarkTides on 2022-10-24 17:29:02

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Post by SongRune on 2022-10-24 17:59:46

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Of course, the whole point was that he'd put his gear in the storage in his freehold before he died. Good try though.

Post by worddog on 2022-10-24 18:11:15

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Post by George_Black on 2022-10-24 18:37:19

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Post by Depraved on 2022-10-24 18:45:44

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Post by worddog on 2022-10-24 18:50:31

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Post by Strevi on 2022-10-24 18:55:26

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Post by SongRune on 2022-10-24 19:17:47

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The Corruption wiki page has no mention of that. It wouldn't have been strange as a forum suggestion, though, so you did probably hear it here.

Post by Dygz on 2022-10-24 19:28:22

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Post by superhero6785 on 2022-10-24 19:37:31

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Post by Ludullu on 2022-10-24 19:43:35

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If you have literal hundreds of hours to constantly relevel yourself after killing a single fucking gatherer who only drops a portion of his mats (hell, even if it's 50% it's still barely anything) why in the fuck would you not just make an alt, level it up as a gatherer and go gather the same stuff but in much bigger quantities in much shorter time?

Or do what Jahlon said - go raid a caravan and get away with xDozens more mats than what you'd get from a single gatherer.

Oh, also "stalk a gatherer until they're worth a kill" too :D So you're not only wasting time removing XP debt, but you're also literally standing around waiting for a dude to gather some grass. Amazing way to spend you in-game time. Genius even.

Post by worddog on 2022-10-24 20:49:34

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Post by worddog on 2022-10-24 20:51:32

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Post by worddog on 2022-10-24 20:52:43

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Post by worddog on 2022-10-24 20:54:38

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Post by Ludullu on 2022-10-24 21:05:38

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Because this
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If you plan on repeating your actions, you'll have more and more corruption for each new kill. It has been stated previously that you'll need several deaths if you have a lot of corruption. One death would put you at around 8-12%XP debt. Considering that leveling is supposed to take a ton of time, I'd assume that ~10%XP at max lvl is at least an hour or two of peak value grind (quite possible even more if done through quests).

With several deaths per kill you'll be setting yourself back by dozens of hours every time you get some measly lumps of mats. All in all, in the context of repeated offenses (that you indicated in your post), you'll be spending hundreds of hours removing your XP debt instead of just going out and farming the mats yourself or just raiding a caravan. And that's under the assumption that you'll be using complete and utter trash for gear and that your each death will be purely at the hands of your friends rather than strangers. And don't forget that PKers have random respawns, so that last part is in no way assured.

Post by worddog on 2022-10-24 21:11:11

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Post by Strevi on 2022-10-24 21:15:14

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Post by Ludullu on 2022-10-24 21:16:52

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You get a PK counter tick with each kill. This way any new PK you do will give you higher corruption than the last PK. It's designed this way exactly to prevent the kind of shit you want to do.

I really advise you to go reread the wiki several times over cause a ton of your suggestions come from a place of either not knowing or just not fully understanding the current systems.

Post by worddog on 2022-10-24 21:26:52

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Post by Ludullu on 2022-10-24 21:36:57

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Once the fuck again, I plead with you to go read the damned wiki.
https://ashesofcreation.wiki/Removing_corruption

We all know and fully realize that the systems might, and most likely will, change. My point is that if you're posting several suggestions in a row based on your wrong preconceived notions - it'd be much better for you and for the community if you knew what the current plan is and then give feedback on that rather than on false (or non-existent) information.

There's been a shitton of threads by people who either got no idea what the game is about or have somehow heard misinfo about it. You suggestions add onto the pile of that misinfo. And if you had read the current design and then made feedback on that, not only would more people be interested in what you might have to say, but you would also better the community by providing the correct information in your posts. It would also save people some time on not correcting your assumptions (because we want to keep the info straight so that fewer people get confused about the system, cause god knows there's already way too fucking many who are).

Post by Noaani on 2022-10-24 21:46:51

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Post by worddog on 2022-10-24 22:53:44

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