Post by Ludullu on 2022-10-25 05:16:24
Ah, you decided to make it its own thread.
The whole point of owpvp is to have soft friction that facilitates said pvp and scarce resources and long respawns facilitate that soft friction. Having more bosses would only give those big guilds more resources, because a big guild can have enough people to spread out across several timezones, while smaller guilds can realistically only play within their primetime.
And if the server has one primetime that bosses can respawn in (with maybe even a random point within that primetime), this would give those smaller guilds an opportunity to get together and plan out their course of actions to try and prevent a bigger guild from getting the boss.
The whole point of owpvp is to have soft friction that facilitates said pvp and scarce resources and long respawns facilitate that soft friction. Having more bosses would only give those big guilds more resources, because a big guild can have enough people to spread out across several timezones, while smaller guilds can realistically only play within their primetime.
And if the server has one primetime that bosses can respawn in (with maybe even a random point within that primetime), this would give those smaller guilds an opportunity to get together and plan out their course of actions to try and prevent a bigger guild from getting the boss.