These strange discussions about open pvp

Post by Wlgenroosje on 2022-10-27 21:52:16

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Post by worddog on 2022-10-27 22:29:25

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Post by George_Black on 2022-10-28 00:41:42

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Post by Ludullu on 2022-10-28 01:28:25

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Pretty much as literally every other game. If game history has taught us anything it's that good games are good only because the devs knew what they were doing and had the opportunity to realize their vision to the best of the abilities.

All the indie game successes came from a dev thinking to themselves "I don't think I've seen a game like this and I think I can make it myself" and then they just fucking do it. Even if the vision wasn't represented in its full form, the game still succeeds because the devs knew what and how they wanted to make.

If Intrepid succeeds at making what they want - the game will be successful, no matter its pvp or backwards progression, or lack of fast travel, or any other feature that the masses would deem "bad".