Post by Ludullu on 2022-10-31 06:34:59
NPC sell cheap weak pots, while craftables are stronger.
Mobs drop resources for it.
Cheap ones are weak, expensive are better
Sellable only in scientific nodes or from players
Regen over time and suuuper rare and expensive instant ones
CD of 5 secs between regen timers and instant ones are instant cd
Almost no weight, but limited quantity (especially the instant ones)
Identical for all
No vial, so that it's a resource sink
No interrupts, but any "decrease incoming healing(mana regen)" debuffs apply to potion regen
Yes, at least 3 sizes
No use for others
Potion should be considered a separate casted ability
All kinds of basic stat buffs, but for a fairly short time and a fairly small boost. Also elemental resistance pots
Yeah, I think a separate key should be fine
I'd want this potions design.
Mobs drop resources for it.
Cheap ones are weak, expensive are better
Sellable only in scientific nodes or from players
Regen over time and suuuper rare and expensive instant ones
CD of 5 secs between regen timers and instant ones are instant cd
Almost no weight, but limited quantity (especially the instant ones)
Identical for all
No vial, so that it's a resource sink
No interrupts, but any "decrease incoming healing(mana regen)" debuffs apply to potion regen
Yes, at least 3 sizes
No use for others
Potion should be considered a separate casted ability
All kinds of basic stat buffs, but for a fairly short time and a fairly small boost. Also elemental resistance pots
Yeah, I think a separate key should be fine
I'd want this potions design.
https://www.youtube.com/watch?v=L1M1H_Nfsx0