Post by Azherae on 2022-11-12 22:53:44
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I don't agree that this has anything to do with what makes quests, particularly sidequests, immersive.
I have lots of opinions on exactly how that's done, the main thing is that so far, Ashes' writers are doing really good work and I just want them to keep going.
I could write essays and essays of praise on the tiny nuances that make good quest writing, almost all of which I am already seeing in the world. If they can keep up this quality, especially if they have the PRINCIPLES of it to show/teach to everyone on staff instead of just relying on a few writers with the skills...
I don't think 'indicators over someone's head' are going to matter at all. It's the dialogue itself that matters.