Post by Ludullu on 2022-11-27 16:34:37
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I'd prefer people to not miss higher lvl players as much as in other games, mainly so that owpvp would seem more welcoming to newbies. Personally I think that lvl25 should be able to hit lvl50 w/o any problems.
The power of that hit would be determined by the gear itself and any dodge/mitigation mechanics would come into play through augments and skillful play.
Imo items should be rare by default and BiS stuff should be super rare (no matter the tier). And their value would come from that rarity and from their specialized stats, which in turn would come from crafters' dials.