Post by Azherae on 2022-12-19 18:48:58
By the time this is even worth considering, Ashes would have all the data from all the reactions of TL players, to make any decision.
They probably shouldn't say anything about it before then, even if they're already considering it.
As for my opinion, I don't know enough about the game flow intention of Ashes yet to say if any of these would be good, but I generally like the idea because it's such a clear marker of 'risk of unfair PvP has increased'.
I think 'no corruption' would be bad. In fact I'd go for a flat decrease rather than a divider because it wouldn't be immersive to me for high levels to be able to gank lowbies without corruption just because it got dark. I believe THAT behaviour should ALWAYS be discouraged.
But I'd take anything to the effect of 'the corruption gained by killing a noncombatant of your own level is negated at night'.
I'll probably have more of an opinion on this after a few months of TL.
They probably shouldn't say anything about it before then, even if they're already considering it.
As for my opinion, I don't know enough about the game flow intention of Ashes yet to say if any of these would be good, but I generally like the idea because it's such a clear marker of 'risk of unfair PvP has increased'.
I think 'no corruption' would be bad. In fact I'd go for a flat decrease rather than a divider because it wouldn't be immersive to me for high levels to be able to gank lowbies without corruption just because it got dark. I believe THAT behaviour should ALWAYS be discouraged.
But I'd take anything to the effect of 'the corruption gained by killing a noncombatant of your own level is negated at night'.
I'll probably have more of an opinion on this after a few months of TL.