Grinding Levels Isn't Fun

Post by KingDDD on 2023-01-12 23:01:53

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Post by KingDDD on 2023-01-12 23:48:27

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Post by Ludullu on 2023-01-12 23:59:55

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This just sounds like bad design of low lvl gameplay rather than just a problem of leveling.

You could have a game w/o lvls but it would require you to repeat the same actions to lvl up your skills, so at the start you'd still have limited gameplay. And if you don't want to have that limit - don't play rpgs. Yes, Intrepid can give all the tools right at lvl1, but those tools would still have to be limited in their uses, because otherwise there'd be no progress of your character.

Post by KingDDD on 2023-01-13 00:16:26

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Post by Ludullu on 2023-01-13 00:20:47

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Do you have a suggestion to resolve this "issue"? Or do you just want literally the entire game given to you on a silver platter within the first 5 minutes of playing it?

Post by KingDDD on 2023-01-13 00:34:55

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Post by Nerror on 2023-01-13 00:39:35

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Post by KingDDD on 2023-01-13 00:47:45

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Post by Ludullu on 2023-01-13 00:57:30

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Ok, and when that group masters their gameplay skill, what do they do next? If there's literally no progress in mobs (cause everyone is the same lvl), what do those people do now? And some of the more skilled people would hit that point almost immediately.

Do you want a game with 0 character progress? This isn't a shooter where your avatar is a direct conduit of your irl skills. This is an rpg, where you must bring your in-game character on a journey, where it'll learn a ton of stuff and grows with that knowledge.

And you either do that through lvl progression or through repetitive actions (which are still kinda "lvl progression"). If you dislike that kind of gameplay - you dislike rpgs.

Post by KingDDD on 2023-01-13 01:08:21

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Post by Ludullu on 2023-01-13 01:16:04

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Afaik pretty much all of those things are not really locked behind direct vertical progression in lvls. They are still locked behind their own progression. You won't be able to craft the best gear in the game w/o investing time into crafting a ton of other shit.

You can participate in politics at lower lvls too (I've seen this done in L2 years ago). I'd assume there'll be quests/actions for cosmetics that won't require you to be max lvl.

But direct power of your character must come in some form of progression in an rpg. If you're a full-blown "Hero" right from the first minute of your game, you have all your abilities available to you, you have all the gear available to you (just need to go get it) and you can take on any kind of foe - to me that sounds like a bad rpg with 0 character progression.

I'm sure you and your friends will be able to go cut down some trees, process them into logs and then craft them into a ship from very low lvls, because artisanry is separated from adventure lvls. But if you want to be able to win in pvp on the open seas - you'll have to progress your character to a point where you can win against other people who'd progressed their character.

I'm sure there'll be other low lvl pirates too, but not for long, because a guild or two will just have a few people making ships while everyone else just goes up in lvls. And when they go out to sea, they'll have high lvl pvpers sailing ships made by high lvl artisans.

Post by KingDDD on 2023-01-13 01:30:38

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Post by KingDDD on 2023-01-13 01:52:17

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Post by Ludullu on 2023-01-13 01:56:11

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Do you work at Intrepid that you know that for sure? The Node system will populate locations with both low and high lvl mobs, so artisans will always be in danger, no matter if they're doing low lvl artisanry or high lvl one. And if you're having problems with that - go ask for help from the people who like the vertical lvling process.
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One of the biggest guilds in L2 was led by a mid-lvl GL crafter, exactly because he didn't have time to grind the lvls and instead just played politics.

I've personally known several people that made huge fortunes just playing the market in L2, while being super low lvl.
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Again, if you want to circumvent the character progress - go play something like Sea of Thieves. And like I said, I'm sure there'll be low lvl pirates too, just not for long.

And even outside of that, we don't know how exactly the open seas pvp will go down. There's a chance where all that you need to win is just a good ship and several people on it. And at that point, I'd assume you can do that with just a group of highly skilled players who make their own ships and then masterfully control them at sea.

Post by Krakhun on 2023-01-13 02:17:02

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Post by KingDDD on 2023-01-13 02:25:51

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Post by KingDDD on 2023-01-13 02:26:39

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