Post by Ludullu on 2023-01-27 23:36:05
Yes.We have not received permission from Ashgan to share the quoted post.
Yes.We have not received permission from Ashgan to share the quoted post.
We have not received permission from Strevi to share the quoted post.
We have not received permission from Strevi to share the quoted post.
We have not received permission from Strevi to share the quoted post.
Except you gotta work hard for your single target threat, cause any dps or even healer class can outpace you in their threat gen.We have not received permission from Spif to share the quoted post.
Except you gotta work hard for your single target threat, cause any dps or even healer class can outpace you in their threat gen.We have not received permission from Spif to share the quoted post.
But you know what's funny, that forcefield ability could work perfectly with that setup if the mob's attacks (even tab ones) could be stopped by it. The tank would have to move to their partymates in time and protect them. It would be a new way to play the tank and imo that would be amazing and way more fun that just sitting on your ass holding up a shield.
Oh, totally understandable considering that stream and the general mood around it.Ah, sorry, right. I'm going through my 'Ashes Detox' phase right now.
Basically I don't care enough. I'll probably get to it though.
I figured JustVine would check it but I think she's doing the same. So expect any thoughts later.
Nope, L2 didn't have an ability like that. It was all just "agro or retarget the enemy onto you" and a super basic buff of "give your party a shitton of p./m. defense". In a later update they added a more dps-oriented buff to a few tanks, but that's about it.That ability IS in L2 somewhere, right? I think of the 'Take hits for target behind you' as a common MMORPG thing, but it just occurred to me that just because all the games I played have it, doesn't mean L2 does.
Oh, totally understandable considering that stream and the general mood around it.Ah, sorry, right. I'm going through my 'Ashes Detox' phase right now.
Basically I don't care enough. I'll probably get to it though.
I figured JustVine would check it but I think she's doing the same. So expect any thoughts later.Nope, L2 didn't have an ability like that. It was all just "agro or retarget the enemy onto you" and a super basic buff of "give your party a shitton of p./m. defense". In a later update they added a more dps-oriented buff to a few tanks, but that's about it.That ability IS in L2 somewhere, right? I think of the 'Take hits for target behind you' as a common MMORPG thing, but it just occurred to me that just because all the games I played have it, doesn't mean L2 does.
AA might've had that maybe? I think it was more actiony than L2 so an ability like that could work better in that context. @JamesSunderland @Noaani did AA have a tank ability that redirected their partymates' dmg onto them? Or some kind of "shield wall" where dmg was mitigated if it passed through?Ah, that ... explains some of the responses I've received on certain things recently, a bit more. Thank you.
Oh shit, right, SoF did have a transfer on it. I should've read past the first fucking part of the description when checking just nowWe have not received permission from JamesSunderland to share the quoted post.
I meant primitive in the way of it just being a simple buff instead of any kind of a more complex mechanic. It was always just a "save your party" button in most situations. To such an extent that I didn't even recall that the absorb part of it existed.We have not received permission from JamesSunderland to share the quoted post.