Post by Ludullu on 2023-01-29 04:50:51
I'd personally prefer a separation of power and size in mobs. Mainly because I love the "tiny killer" trope, so having a small bunny or a bug that can damage me for 2/3 of my hp would be great imo.
As for the "same mob but bigger", Steven did say that the named mobs will have special visuals. And I do think that "big but weak mob" could be explained in-lore by different effects of essence and corruption on the mobs. Some mobs could have become stronger, some bigger, some faster, some might've gotten particular resistances. And then harder mobs could have combinations of those effects, with bosses having most or all of them (which would also make their huge size "logical").
As for the "same mob but bigger", Steven did say that the named mobs will have special visuals. And I do think that "big but weak mob" could be explained in-lore by different effects of essence and corruption on the mobs. Some mobs could have become stronger, some bigger, some faster, some might've gotten particular resistances. And then harder mobs could have combinations of those effects, with bosses having most or all of them (which would also make their huge size "logical").