Current combat inspired by GW2

Post by Garrtok on 2023-01-29 11:22:15

We have not received permission from Garrtok to share this post.

Post by Ludullu on 2023-01-29 11:37:03

We don't have proper AI yet and the mobs we see rn are, allegedly, lvl<20. Intrepid plans to have harder pve later down the line.

Post by Garrtok on 2023-06-01 17:54:51

We have not received permission from Garrtok to share this post.

Post by Songcaller on 2023-06-01 17:57:04

We have not received permission from Songcaller to share this post.

Post by Ludullu on 2023-06-01 17:57:14

The answer is still the same btw. We all wish the development suddenly finished tomorrow and the game was fully completed, but that's not the case.

Post by Garrtok on 2023-06-01 19:15:49

We have not received permission from Garrtok to share this post.

Post by Ludullu on 2023-06-01 19:43:00

We have not received permission from Garrtok to share the quoted post.
That is true and I do hope we see more of the "action" side of the combat. But outside of smth like BDO, I don't think that people would move all that much during easy fights and so far we've mainly seen easy fights.

In other words, I'd say we'll have to wait for a more challenging pve encounter to see if Intrepid apply all their tools to the combat. We saw the melee showcase and it looked quite actiony. The ranger showcase also had run&gun gameplay. So if both of those are still in the game - sooner or later we'll see them properly used in a fight.

Post by Noaani on 2023-06-01 22:44:08

We have not received permission from Noaani to share this post.

Post by Solvryn on 2023-06-02 01:31:13

We have not received permission from Solvryn to share this post.

Post by darthaden on 2023-06-02 05:21:59

We have not received permission from darthaden to share this post.

Post by Garrtok on 2023-06-03 12:34:22

We have not received permission from Garrtok to share this post.