Thoughts on why a long Alpha 2 is necessary and alpha burnout isn't an issue
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NW had a shitty beta. Then they waited a year. And they sold FUCKING 4.5 MIL FIRST MONTH and apparently 25 fucking mil uptill now.
That's for $40 for a game that was known to have 0 content on release, then had an absolute shitton of problems for the first year after release and just now starting to turn things around.
I cannot imagine how much Intrepid would have to fuck things up to not get millions of people to at least try a month of the game. Literally no one will care if alpha2 looks like shit.
Even if that 25mil figure is sales and not units (cause it's written confusingly), it's still crazy how many units they sold, considering the quality of that game.
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After 2 years, the biggest video is still only 2.6mil. And I bet that most people that saw that video have forgotten about the game. And I'm sure that if alpha2 comes out as it should - an alpha, people will just forget about the game again until it comes out.
And when the game comes out, all those people will just come back and play the game. Just as it happened with NW.
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