Hard-Core Solo players risk vs reward.

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Post by Ludullu on 2023-04-26 15:31:23

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The difference there is "explore =/= get cool rewards". You're always free to explore all you want, but don't expect handouts from the game for participating in content meant for big groups as a solo player.

Just as it's silly to expect a soloable experience in smth like LoL or Dota2, it's silly to expect the same lvl of rewards for soloing an mmo as a party/raid would get.

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Post by Azherae on 2023-04-26 17:22:59

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I don't think that those items are guild-locked in this game, I don't remember seeing any indications of that.

I've asked someone to add a related question to this month's Q&A, hopefully it will get a look or some clarification.

I'm assuming you mean the usual 'high skill solo player who has the highest contribution to a fight' scenario, and asking if that player has the option to get the good drops too or if it will automatically go to a guild.

In Ashes, there may be some additional concerns here. Basically, 'spoiling'. It might not be possible for a player who chose the profession "Master Farmer" for their normal play to do the 'solo boss down' and actually have the skill/item required to get their preferred/correct loot off the boss.

You might need a Guild with the correct Artisan type to gather the item, and if solo, then you can't do it. As for whether this applies to things like flying mount eggs, it was asked, but we might not get a clear answer since the question has a lot of prerequisite parts...

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Post by Azherae on 2023-04-26 18:48:45

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From the same:

Flight capable royal mounts are also dropped from World bosses as eggs. These mounts will have a life-span likely between 15 to 30 days (online and offline time)[3] after which the mounts will pass away.[4][6]

I understand if you perceive this line to mean 'Even if you got the drop you can't use it unless you are a Metro Mayor, King or Queen', but the rest of the information on the page doesn't imply that to me.

In any case, the OP's question is moreso about the generality of 'if you are sufficiently strong solo can you get drops'. In certain games you are outright locked out of using the drop even if you get it.

Post by Kilion on 2023-04-26 19:31:12

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Post by Azherae on 2023-04-26 19:42:02

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Well, it was probably just an example (though obv idk, maybe 'can I get a flying mount' is all the OP cared about).

But it is a concern because some games are in fact really weird/dumb about what you can or cannot even initiate without forming a guild to do it, and that limits 'groups of solo players who happen to come together to do something', as the OP says, in their team-ups.

It would probably make a lot of difference if a few strong soloers in some area managed to spawn a boss and decided to fight it together, but the game basically went 'nah y'all aren't in a Guild so you don't get the drops'. I'd have considered this sort of thing impossibly bad design before I played BDO (not saying that BDO does this, only that it would not surprise me even a little if they did). But I do remember playing some game that actually did work like this. The 'main drop' only unlocks when a Guild Leader is in a party.

I at least know that BDO has no function for increasing the rewards for 'small group or single player defeats Field Boss' in the sense that it just 'rolls a drop table for everyone separately based on their performance', but that means if you solo something, you can't get anything 'better' than the 'drop table rolls for the #1 performer'. No 'bonuses for being the only one', not even 'get the extra rolls for the #2 and #3 spots too'.

Post by Noaani on 2023-04-26 20:02:15

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