Post by Azherae on 2021-07-21 13:33:11
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There currently isn't anything to stop the type of player you are talking about. I know the type you mean. As long as you've actually clearly read all of the measures in place, you're as up to date as it gets.
Basically, even though the wiki is out of date, this is one of the places where there isn't a whole lot of 'stuff that has been said or hinted at' which needs to be added to the wiki, according to what I've watched from the Ashes content sources/streams/channels, and I watch basically everything.
You can hope that the thrill-seekers can get their dopamine hit through combat with stronger opponents, or you can band together more strongly using one or two of the game mechanics and hope that the potential for loss of gear, or just 'being so weakened in PvP that they can no longer actually win the fight', handles the problem.
But obviously as many of us have experienced, doing that requires 'letting the ganker kill you multiple times'.
I'm pretty certain there will also be people whose entire 'fun' will be 'how many peaceful players can I manage to kill with dampened stats?' so pure PvE players will be at disadvantage if they don't even try to fight back against players who are already red (and take the chance that the player is one of those people).
Other than that, all you can do is hope that the difference between the sort of player that does this in Black Desert and Ashes will be that the ones in Ashes don't want to lose gear when they die. If they work around that, then as of now, there is nothing else that I've seen anywhere.
Oh, and no, I know better than to think this will be enough to prevent 'people farming you completely'. You have to decide for yourself, how much of that is acceptable in a game, for you, and hope Ashes hits that mark. If the player's choice is 'I don't want to ever be farmed by someone for fun', Ashes is probably not a suitable game.