PvP/Ganker-(Protection)?

Post by Lilithalia on 2021-07-21 12:49:08

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Post by George_Black on 2021-07-21 13:20:46

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Post by Azherae on 2021-07-21 13:33:11

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There currently isn't anything to stop the type of player you are talking about. I know the type you mean. As long as you've actually clearly read all of the measures in place, you're as up to date as it gets.

Basically, even though the wiki is out of date, this is one of the places where there isn't a whole lot of 'stuff that has been said or hinted at' which needs to be added to the wiki, according to what I've watched from the Ashes content sources/streams/channels, and I watch basically everything.

You can hope that the thrill-seekers can get their dopamine hit through combat with stronger opponents, or you can band together more strongly using one or two of the game mechanics and hope that the potential for loss of gear, or just 'being so weakened in PvP that they can no longer actually win the fight', handles the problem.

But obviously as many of us have experienced, doing that requires 'letting the ganker kill you multiple times'.

I'm pretty certain there will also be people whose entire 'fun' will be 'how many peaceful players can I manage to kill with dampened stats?' so pure PvE players will be at disadvantage if they don't even try to fight back against players who are already red (and take the chance that the player is one of those people).

Other than that, all you can do is hope that the difference between the sort of player that does this in Black Desert and Ashes will be that the ones in Ashes don't want to lose gear when they die. If they work around that, then as of now, there is nothing else that I've seen anywhere.

Oh, and no, I know better than to think this will be enough to prevent 'people farming you completely'. You have to decide for yourself, how much of that is acceptable in a game, for you, and hope Ashes hits that mark. If the player's choice is 'I don't want to ever be farmed by someone for fun', Ashes is probably not a suitable game.

Post by Veyrah on 2021-07-21 13:41:05

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Post by Azherae on 2021-07-21 18:53:01

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I'm absolutely most worried for explorers because they're exactly the demographic that gets jumped. Not when they're far out in the world, necessarily, either. They're the type that keep trying to get to wherever they are going, and use skills to avoid enemies, travel through areas where they aren't known or aren't part of the 'accepted guilds', and so on.

Ashes respawn options, even if changed, are going to be rough on those people, because the ganker knows they can get away with it, or want the challenge of having bounty hunters after them, and those players end up just being fodder for the ganker to use specifically to get a smaller amount of Corruption.

It's one thing to shrug off 'being murdered while tending your farm in Black Desert'. You respawn nearby, lose nothing, run back out, let them kill you a few more times until they get bored and leave, continue with your day.

It's another thing entirely to be 'trying to get somewhere' but with someone basically going 'you shall not pass' and farming you for fun or practice.

Post by RocketFarmer on 2021-07-21 18:55:52

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Post by George_Black on 2021-07-21 23:20:43

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Post by Lilithalia on 2021-07-21 23:32:53

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Post by Azherae on 2021-07-22 00:23:30

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Given your desires, I don't doubt you'll be fine, but I'm definitely not talking about 'what you're gathering'. I'm talking about 'a trio of people who notice an unfamiliar name trying to find a way up/over a mountain, wait for you to slip on a jump, and kill you for the lols, then camp your spawn point to see how much Corruption they need to build before it starts to feel like you can fight back'.

Explorers, by just the nature of the game (maybe you have a lot of time to play?) don't have gear that is as good, or practice PvP as much.

So in this case, I'm not worried about 'you', I'm worried about 'mountain cllimbers', let's say.

Post by CROW3 on 2021-07-22 01:34:00

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