In-game harrassment. MMO Drama
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And you are doing a disservice to all self-respecting pvpers out there by confusing PKing for PvPing

So yes, Ashes is not a PKing game, even if it does let you PK people.
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There is no second "P", if your target player doesn't even respond to your attacks. It's literally worse than pveing, because there the mobs at least fight back. PKing is the weakest form of player interaction with the game's world. PKing is the ultimate carebear activity, because only carebears would want to fight a target that doesn't fight back
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And this is why we have the "flagged people drop 50% less stuff". Fighting back is encouraged, so, at the very least, more people will try it.
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This is where our experience differ widely enough where I can't agree. I haven't played "resources drop on death" games, so I never saw a reason to chase someone for a long time just to kill them (well, unless they were a PKer who's been terrorizing a location with weaker people).
Maybe Ashes will change my outlook on pvp, if it somehow keeps the currently planned design (which I kinda doubt at this point).