Loot!

Post by Snafu on 2022-05-10 11:55:19

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Post by Songcaller on 2022-05-10 13:27:40

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Post by Ludullu on 2022-05-10 13:30:55

I'm an L2 simp so I wanna grind mobs for 50h dropping 1/16th of a gear piece once every 5-6h and maaaaaaybe dropping a full gear piece once a week. And considering that crafting will be one of the main sources of gear - I feel like my preference will be quite close to the Ashes' reality.

Post by Snafu on 2022-05-10 14:12:05

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Post by Snafu on 2022-05-10 14:12:39

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Post by Ludullu on 2022-05-10 14:38:45

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That will highly depend on how long/expensive the PK count reduction process is. I do plan on PKing people for grind spots (if there even are any, cause Intrepid somehow promise to not have grinding), but I'll be trying to reduce the count as much as possible as often as possible.

That being said, I do want that process to be very long and quite expensive.

Post by Atama on 2022-05-10 20:37:05

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Post by Ludullu on 2022-05-10 20:42:13

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At the risk of sounding like a broken record I must say this, L2's bosses would drop full pieces of gear and mats for crafting those same pieces of gear. The craft itself required a recipe (which were rare and expensive) and quite a bit of other resources, but having the mats would already give you a good start, which is why people fought over bosses.

There's a chance that Steven meant smth similar to that system, where the boss drops are pretty much same as crafted stuff. Maybe there's some differences in stats/passive abilities, because one can be tuned by the crafter and the other just drops, but the rough powerlvl is similar.

Post by Atama on 2022-05-10 20:49:30

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Post by mcstackerson on 2022-05-10 21:17:10

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Post by Noaani on 2022-05-11 05:29:18

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Post by bloodprophet on 2022-05-11 09:22:34

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Post by Snafu on 2022-05-11 16:38:20

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Post by bloodprophet on 2022-05-11 18:57:01

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Post by Bracu on 2022-05-12 08:45:29

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Post by Snowjade on 2022-05-12 17:24:46

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