Post by Ludullu on 2022-05-19 23:29:33
Yeah, I'd love these kinds of quests here and there. And Elden Ring has proven that they can work. Make some social animations interact with environment that then leads to a quest. Make certain actions or actions in a certain sequence unlock something within a dungeon. All that kind of stuff would be great.
Now there's obviously a question of proper repetition that wouldn't just get spoiled by all the youtubers (as you've mentioned), but I don't think that one-off quests would be a good solution cause those only work in single player games or in fictional stories that we experience through the eyes of the MC so it's all seems cool to use because we're an MC of the world by proxy.
Shifting around some triggers and then having an npc or two point you towards those triggers would probably work. This would encourage people to read npc dialogue properly and would, at least somewhat, prevent YT guides from popping up every time such a quest is found out. Especially if you change the triggers every time the quest is taken.
Now there's obviously a question of proper repetition that wouldn't just get spoiled by all the youtubers (as you've mentioned), but I don't think that one-off quests would be a good solution cause those only work in single player games or in fictional stories that we experience through the eyes of the MC so it's all seems cool to use because we're an MC of the world by proxy.
Shifting around some triggers and then having an npc or two point you towards those triggers would probably work. This would encourage people to read npc dialogue properly and would, at least somewhat, prevent YT guides from popping up every time such a quest is found out. Especially if you change the triggers every time the quest is taken.