Post by Azherae on 2022-06-09 17:40:33
Voice Acting is a negative for my immersion.
If a character is fighting, being hit, or considering something, I will accept 'battle cries', 'hmm', and maybe key signature phrases so that I 'have a mental model of what they sound like' to use for everything I read 'in their voice'.
Other than that, it generally breaks my immersion even if it is above average, because it's so hard for most voice actors to stay in character or understand the full scope of their character for an MMO, I guess.
If I had the option to turn off voiced cutscenes but leave 'battle cries', that's what I'd do always.
If a character is fighting, being hit, or considering something, I will accept 'battle cries', 'hmm', and maybe key signature phrases so that I 'have a mental model of what they sound like' to use for everything I read 'in their voice'.
Other than that, it generally breaks my immersion even if it is above average, because it's so hard for most voice actors to stay in character or understand the full scope of their character for an MMO, I guess.
If I had the option to turn off voiced cutscenes but leave 'battle cries', that's what I'd do always.