Kill count?

Post by Dremora on 2022-06-26 07:54:10

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Post by tautau on 2022-06-26 08:39:45

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Post by Mag7spy on 2022-06-26 15:54:52

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Post by CROW3 on 2022-06-26 17:10:34

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Post by Ludullu on 2022-06-26 17:27:58

Have the pvp count but not PK count. This was all the "I wanna be on the leaderboard" people would just hit people once to "challenge them to a duel", but not PK them because that wouldn't increase their e-peen.

L2 private servers had pvp/pk leaderboards and a ton of people fought as much as they could to be up there. Though PKing was way less punishable there, so people would in fact PK lowbies to be higher on the PK part of the board.

Post by Dolyem on 2022-06-26 18:16:26

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Post by Mag7spy on 2022-06-26 18:28:44

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Post by Ludullu on 2022-06-26 18:57:10

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Corruption is there to stop senseless PKing, not pvp. If your target fights back - that's pvp, and if you kill your target after they fight back - that's a pvp counter uptick.

Yes, killing an alt or a friend just for the counter is an option, but when people learn that your count doesn't mean shit (because you're shit at pvp), your reputation will be way worse than what it would've been w/o doing all those alt kills. This has been the case on most L2 servers I've played on.
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And you could just go to war with a small casual guild of low lvl players and just rake up the easy kills for the leaderboard, so it's not like this will be fairer than plain owpvp.

Post by Mag7spy on 2022-06-26 18:59:58

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Post by Ludullu on 2022-06-26 19:07:14

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We'll have to see about that during alpha-beta testing and on the release itself. I'd be fairly sad if that's the case, but it is what it is.

Post by Mag7spy on 2022-06-26 19:15:03

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Post by CROW3 on 2022-06-26 19:15:24

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Post by Mag7spy on 2022-06-26 19:18:24

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Post by Mag7spy on 2022-06-26 19:25:44

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Post by Ludullu on 2022-06-26 19:49:09

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It's more about your own loot/circumstances than any potential piece of gear that would most likely not drop from the PKer. If it's a frequent PKer - they're not wearing anything valuable because they're PKing all the time and don't want to lose shit. So it's pretty useless to waste a res or respawn just for the off chance that the PKer will have anything of value. And if it's just an attacker, while we're in a group - we just fight back because why the hell wouldn't we. Our farming time is way more important than some small piece of loot.

Also, no single person will be attacker a group of people, unless it's high lvl vs a group of low lvls, at which point that's just character suicide in terms of corruption amounts. And if it's a group attacking a group - you're fighting back because you're fighting for your farm.

And in my mind I don't see a reason why that interaction would be different in Ashes. Well, on the off chance that literally your very first PK gives you so damn much corruption that you can lose 2+ gear pieces on death - that would in fact change that interaction, but at that point you just wouldn't have owpvp, which is most definitely not the goal of this system.

Post by George_Black on 2022-06-26 19:51:06

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Post by Mag7spy on 2022-06-26 19:53:20

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Post by George_Black on 2022-06-26 19:53:42

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Post by Ludullu on 2022-06-26 19:55:05

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As in, I kill you and you kill me until we're at the top of the board? I'd put that towards the "killing alts" exploit. It gets you to the top, but it's meaningless in the end and your e-peen is hollow. Obviously someone would do that, but anyone near the top would not care about them.

Post by Mag7spy on 2022-06-26 19:56:40

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Post by Mag7spy on 2022-06-26 19:58:12

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Post by Ludullu on 2022-06-26 19:59:50

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Yeah, and as I said, any frequent PKer wouldn't have any valuable gear, so any average player wouldn't really benefit from giving someone corruption, while there's direct benefits to fighting back.

And as I already said, just don't have PKs count towards the leaderboard. PKs are not PvP.

Post by Ludullu on 2022-06-26 20:02:09

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Yes, I've played both with and against people like that. And no one cared about their board stats, because it was obvious to anyone who's an active PvPer that those stats don't mean shit cause they came from an exploit. And people who utilized that exploit would then have to work twice as hard to prove that their e-peen is as big as they made it out to be.

Like I said, obviously some dudes will do it and think they're cool for doing so, but it won't matter in the bigger picture.

Post by Mag7spy on 2022-06-26 20:33:47

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Post by Waryasei on 2022-06-26 20:40:23

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Post by Ludullu on 2022-06-26 21:11:29

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And how many times could you die within a single long encounter? Especially in smth like LoA or ToI. I remember dying and getting ressed upwards of 5-7 times within one pvp fight. And considering that most of the time it's the dps dudes that kill you, the limit on "kill count uptick from one target per hour" would pretty much mean that those dudes would only get 5-10 pvp counts out of dozens of kills.

And it's not like that limit would really stop someone who reaaaally wants to get on the board. You just get 2-3 of your friends to make alts on their account and feed them to you one after the other. And by the time you're done with one full cycle, the timer would start resetting on the first kills. So you'd just fuck over the true pvpers, while not stopping the exploiters.

I think this is really more of a social issue than a systemic one. Well, in the context of such a system even existing, of course.

Post by akabear on 2022-06-26 22:06:07

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Post by Dolyem on 2022-06-27 01:04:05

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