Regarding Animal Husbandry.....one weird question:

Post by Schmuky on 2022-07-24 09:47:58

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Post by Ludullu on 2022-07-24 09:57:33

I mean, you could just sell it for a ton of money, considering it's pristine genes. Yes, your potential buyers would go down in quantity, but that's the reality of selling something that's super exclusive.

Not saying that there shouldn't be an option to prevent future breeding of your animals, but I don't think it's that big of an issue overall.

Post by Schmuky on 2022-07-24 10:04:40

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Post by Tulima on 2022-07-24 10:12:50

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Post by Schmuky on 2022-07-24 10:34:45

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Post by Ludullu on 2022-07-24 10:34:55

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Not necessarily. Just design a proper market UI where people can see the stats on the animals and you won't have insane prices on shittily-statted ones. Also, it's not like every single person can just breed a perfect replica of the animal they buy, nor would they be able to perfectly breed the genes down the line. That will require high husbandry proficiency (at least I hope it will) and I doubt that most people will go down that artisan route.
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I'm against monopolies, so we disagree there.

Either way, we have very limited info about this system so we dunno how Intrepid wants to balance it. I'd be fine with a "neuter" option if they decide to go with that.

Post by Halae on 2022-07-24 10:42:57

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Post by Schmuky on 2022-07-24 10:46:22

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Post by Schmuky on 2022-07-24 10:47:35

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Post by AidanKD on 2022-07-24 10:59:36

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Post by Halae on 2022-07-24 11:01:01

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Post by Schmuky on 2022-07-24 11:12:45

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Post by Dygz on 2022-07-24 11:27:19

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Post by Ludullu on 2022-07-24 12:02:47

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I think there's a misunderstanding somewhere here. I was talking about normal people buying up mounts. Even if the mount can breed further, a normal person who just needs a mount wouldn't care about that. And if you're in the market for the top statted animals, you either have a friend breeder or have the money to buy the expensive bois.

Even if we have the neutering option in the game, any high stat animal will go for a ton of money, just because that animal would've taken insane luck or a ton of hours of work (most likely both). I guess the relative pricing would be cheaper, if we have that option, but at that point if I was a breeder I'd prefer to just get more money by selling a non-neutered animal, but we obviously have differing opinions on this.
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But blacksmiths can literally copy the design of that sword. If they've spent the same amount of hours honing their craft, they'd have the ability to copy an intricate design.

And like I said, we don't know how the system will work. You might have to do a ton of work on top of just getting lucky with an animal that has good genes. So you selling such an animal would just reimburse your hours spent looking for that animal, while the buyer would've spent the same amount of time farming that money. To me that sounds like an equivalent exchange.

Post by Schmuky on 2022-07-24 14:54:43

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Post by Ludullu on 2022-07-24 15:07:00

I definitely see your point on the quality of mounts, but I think you disregard the variety too much. Even just the ones we've seen in Alpha1 were varied in their appearance and style. With husbandry potentially being as deep as character creation, breeders might want a constant flow of new types of creatures (especially if seasonal changes will have any influence on breeding), which gives work to tamers.

Yes, combining a "horse" with a "great horse" until you get a "super duper cool and fast horse" will definitely be a thing, but I'm pretty sure the majority of players won't care about a 3% boost to dashing speed on their mount. What they will care about is what animal type that mount is and how it looks with their character. And then you think about the customizability and you see potentially thousands of mounts, which all require some kind of breeding process.

That is, if Intrepid's plans work out as they want them to work out and the system is as deep as they claim it'll be.

Post by Warth on 2022-07-24 15:25:19

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