Post by Ludullu on 2022-07-24 14:05:03
I'd prefer for families to be self-sustaining within 2-3 specialties. So they'll be able to sell their stuff to others, while relying completely on the market/connections for everything else. And on top of that I'd love if crafting recipes required resources from all across Vera, so that a family that lives in one node couldn't just produce some item endlessly w/o ever trading or communicating with other people. If Intrepid are trying to make a truly social mmo, they better do it in the most social way.