Intrepid should be careful on taking everyone's feedback and here is why
We have not received permission from Liniker to share this post.
We have not received permission from apparat to share this post.
We have not received permission from Liniker to share this post.
We have not received permission from Sengarden to share this post.
We have not received permission from Dygz to share this post.
We have not received permission from Asgerr to share this post.
We have not received permission from Dygz to share this post.
We have not received permission from Liniker to share this post.
We have not received permission from MaiWaifu to share this post.
We have not received permission from Liniker to share this post.
We have not received permission from AidanKD to share this post.
We have not received permission from Dygz to share this post.
We have not received permission from Dygz to share this post.
We have not received permission from Warth to share this post.
We have not received permission from CROW3 to share this post.
We have not received permission from Nerror to share this post.
We have not received permission from Schmuky to share this post.
We have not received permission from Liniker to share this post.
We have not received permission from Liniker to share this post.
We have not received permission from TheDarkSorcerer to share this post.
We have not received permission from Noaani to share this post.
We have not received permission from Mag7spy to share this post.
Intrepid is mostly doing it right so I don't have any problems either.
You start from telling the community "This is what we as the planners and developers want, here are our goals and here are the reasons". This is Steven's project, after all, it's not 'a thing that he has to do the way some stakeholders want'.
Then you take feedback on how much to tweak it, or to figure out if a massive amount of your core audience dislikes something that you took for granted but aren't strongly committed to as a design goal/core.
Character appearances are unlikely to be a strongly committed design goal/core.
We have not received permission from Iridianny to share this post.
We have not received permission from PenguinPaladin to share this post.
We have not received permission from PenguinPaladin to share this post.
We have not received permission from Mag7spy to share this post.
We have not received permission from Liniker to share this post.
We have not received permission from Veeshan to share this post.
We have not received permission from CROW3 to share this post.