Maxed Jobs and new jobs

Post by Dreugui on 2022-08-06 10:36:25

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Post by Ludullu on 2022-08-06 11:30:39

This would just lead to 0 high lvl market trading. All the hardcore players who can level all the professions to the max will then be able to do everything themselves and will no longer require the help of other people. And considering that high lvl crafting will still need low level resources, if high lvls can get all those resources themselves (and probably even faster/better) - there's no need to trade with low lvl players who're trying to sell their stuff. At least I know that I'd do exactly that if I could max out every artisan profession.

And this would only get worse the further you go into the future of the game. More and more players will become self-reliant and the game will start becoming less and less social in that regard.

Post by insomnia on 2022-08-06 12:49:39

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Post by Dreugui on 2022-08-06 17:49:59

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Post by Taleof2Cities on 2022-08-06 17:58:25

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Post by Ludullu on 2022-08-06 18:06:55

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And it's on Intrepid to design the game in such a way that you have your hands full with other stuff and simply don't have the time to level up all the other artisan professions. I'm not sure if they'll succeed in this, but they alleged that they wanna at least try.

And as for alts and stuff. I personally like when I'm known for a particular action/skill/deed in my community. If I'm the best crafter around, everyone will point at me when asked "who can craft this thing for me?". But if I can do literally everything, then it dilutes any given achievement. And it also completely destroys any kind of uniqueness of any player. And while alts do provide you with an ability to do everything yourself, you're also free to present those alts as separate characters from your main. Your main could be the goodest boi around crafting stuff for free, while your gatherer might be the cruelest PKer around killing everyone who takes as much as one step towards a flower that you wanted to collect.

Post by TheClimbTo1 on 2022-08-06 18:49:30

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Post by Dreugui on 2022-08-06 21:07:11

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Post by Ludullu on 2022-08-06 21:36:21

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I meaaaan, for the goal of the game, the best approach would be to just restrict anyone to only 1 char per account (ideally with a full multi-pc ban). Because this way you'd really push people to join the community and rely on each other.

But obviously that'll never happen cause people would go crazy if they couldn't make an alt. But if intrepid paces their artisan leveling and expansion release properly, and adds content related to all artisan branches in a meaningful way - then we'll have no real problems. But obviously that's a very difficult thing to do.

Post by Dreugui on 2022-08-07 08:51:09

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Post by Nerror on 2022-08-07 10:21:52

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Post by Tryol on 2022-08-07 10:23:06

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Post by Dreugui on 2022-08-07 18:29:47

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Post by Dreugui on 2023-12-01 16:40:11

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