Post by Azherae on 2022-08-24 15:37:10
"So the chance that someone gets killed without firstly trying to fight back or cc its attackers are slim to none existing"
I disagree with this.
Since that's the basis of the perception, I also then disagree with the idea as a whole.
I also disagree with it because the system already literally does this. If you fight back, you already have a '-50% lootability'. The thing it is 'adding' is a lot of complexity around this which allows one to 'continue fighting without getting flagged. Which I think is a problem in healer-fighter duos, for example.
I disagree with this.
Since that's the basis of the perception, I also then disagree with the idea as a whole.
I also disagree with it because the system already literally does this. If you fight back, you already have a '-50% lootability'. The thing it is 'adding' is a lot of complexity around this which allows one to 'continue fighting without getting flagged. Which I think is a problem in healer-fighter duos, for example.