Melee weapon ranges

Post by Asgerr on 2022-09-21 20:46:43

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Post by Caww on 2022-09-21 23:07:07

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Post by Ludullu on 2022-09-22 00:00:49

Yes.

Post by LordPax on 2022-09-22 00:10:29

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Post by Sapiverenus on 2022-09-22 01:17:57

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Post by LordBlank on 2022-09-22 01:55:14

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Post by Azherae on 2022-09-22 04:30:17

I prefer if this isn't a thing, as it is sometimes harder to balance, forces characters and animations to be made more precisely in ways that can lead to other problems, and often makes hurtbox manipulation metagaming not only possible, but an obvious choice, if the game moves as fast as Ashes does.

If the combat was slower I'd be in favor of it, but we've seen a 5-frame reposition with only 30f of animation in total, and at that point while it would be fun, you're pushing on the network solutions really hard.

Post by Sapiverenus on 2022-09-22 06:03:23

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Post by Tacualeon on 2022-09-22 09:07:42

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