Dungeon Boss Grinding - PvE talk

Post by Vyril on 2022-10-25 04:51:04

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Post by Ludullu on 2022-10-25 05:16:24

Ah, you decided to make it its own thread.

The whole point of owpvp is to have soft friction that facilitates said pvp and scarce resources and long respawns facilitate that soft friction. Having more bosses would only give those big guilds more resources, because a big guild can have enough people to spread out across several timezones, while smaller guilds can realistically only play within their primetime.

And if the server has one primetime that bosses can respawn in (with maybe even a random point within that primetime), this would give those smaller guilds an opportunity to get together and plan out their course of actions to try and prevent a bigger guild from getting the boss.

Post by Vyril on 2022-10-25 05:29:22

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Post by Ludullu on 2022-10-25 05:50:32

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I'm, like, 80% sure people would fucking love that. No complaining about "this guy plays 20h a day while I can only play 30 minutes", no complaining about "they play during the off hours so they're constantly ahead of us and we'll never catch up", and the overall love for the session-based games of the current generation would probably boost the first mmo to do session-based gameplay quite high.
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By having a low droprate (lower than whatever Intrepid wanted to go with) you're yet again dooming any guild/party that's unable to farm all 4 respawns of the boss, while the big guild that has several parties at several times of the day will in fact farm them all and will have a higher compounded chance to drop anything.

I personally would love if bosses with nice drops would respawn at the crack of dawn, because I know that I'm gonna be playing during those hours and I'd find people who'd be playing with me. And then I'd farm the next boss that respawns when the normal people go to work. And then the next one, when they have lunch. And then I can sleep while they enjoy their one boss during prime time.

Post by Strevi on 2022-10-25 05:53:42

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Post by Vyril on 2022-10-25 05:54:58

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Post by Vyril on 2022-10-25 05:55:39

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Post by Strevi on 2022-10-25 05:57:44

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Post by Vyril on 2022-10-25 06:00:25

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Post by Strevi on 2022-10-25 06:06:16

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Post by Ludullu on 2022-10-25 06:06:20

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Those small guilds would be able to work together to stand up against bigger guilds or stronger parties. And there'd be more smaller guilds during primetime than during the day (purely because normal people got jobs and shit). And as you said yourself, there's already a ton of primetime stuff in the game, so some of the stronger guilds might have a bigger event going on, so those smaller ones would be able to snag a boss in the meantime.

And all the people that play during the day would have more ways to make money that would then let them buy the gear that they can't farm during primetime. That's the beauty of free market and non-BoE/P gear.
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I still left 20% of unsureness just because I haven't polled people on this topic or discussed it at length with a wide variety of players. But what I based my assumption on is the dozens of threads that start with "I'm a father and over 30, I ain't got time to grind, please make it so that I can still do content in the game" and "how will my small guild fight against the 16h/d nerd guilds that dominate everything?"

Both of those issues would be solved by having primetime-only gameplay. There's a reason why games have spikey online. And, as has been said by a lot of people, pvp in mmos is quite often hated because it's usually initiated by those who have more power. And quite often that power comes from them grinding the game for a ton of time every day. A primetime mmo would drastically level out the playing field.

But I'm sure that no one is crazy enough to even try and make such an mmo, so we'll never know whether I'm correct or not.

Post by Vyril on 2022-10-25 06:09:05

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Post by worddog on 2022-10-25 06:17:35

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Post by Ludullu on 2022-10-25 06:30:23

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And the majority of people don't have more than 5h a day to play. And iirc, most people play 1-2h a day. So while a few nerds won't be able to play the game for days on end, they also can use that time to play any other game, while the people with limited time can play an mmo with balanced pvp for a change (outside of GW2 arena of course).

Post by Vyril on 2022-10-25 06:46:12

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Post by Strevi on 2022-10-25 06:52:05

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Post by Ludullu on 2022-10-25 06:54:00

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As I literally said, majority would probably have ~5h to play (unless they're unsocial nerds like I am) and most people will have <3h.

And like I said even before that, no one will ever make an mmo like this, but what we do see is this classic line
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Peak at evening, low at other times. And it would most likely be lower were it not counting everyone outside of one country, but afaik steam doesn't provide server-based numbers and I dunno if there's another site that would give reliable stats on this topic.

Post by JamesSunderland on 2022-10-25 07:00:54

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Post by Vyril on 2022-10-25 07:15:39

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Post by Vyril on 2022-10-25 07:24:28

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Post by Okeydoke on 2022-10-25 07:47:11

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Post by Vyril on 2022-10-25 13:32:12

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Post by Vyril on 2022-10-25 15:02:02

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Post by xMrWoolf on 2022-10-25 18:26:19

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Post by Vyril on 2022-10-25 20:00:34

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Post by Lust69 on 2022-10-25 20:09:15

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