Corruption Acquisition & Removal Question

Post by Zer0Kelvin on 2022-10-25 07:49:01

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Post by George_Black on 2022-10-25 08:09:25

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Post by Ludullu on 2022-10-25 08:10:35

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Any death. And you'll still lose items on death (potentially gear too), so you'd have to run to your death location before anyone else gets there to pick them back up.

And death penalties will be big enough to deter people from just dying on the spot (well, at least supposedly). Though Steven said that removing corruption by gaining XP will be super slow, so unless they rebalance it PKers will indeed probably just die to their friends or to a random mob deep in a forest far from other people.
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CCs don't work against green players and I feel like dots will be included in that, though we haven't heard any info on that yet.

The best way to "grief" a lower player if they're trying to farm mobs is to just kill those mobs before that lowbie does. At that point the lowbie would have to rely on the community and ask for help against a griefer.
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This will be tested in alpha2 and has been brought up quite a few times in the past. The main counter to that has usually been "what if a player gets attacked for a bit by another player and then goes and dies to a mob asap. Now the attacker gains corruption even though he didn't mean to kill the target"