Just make a lv5 PK char with lv1 gear
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P P focus!
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Why exactly would the generate a pvp battleground "anyway"? Don't think we've heard anything about bosses generating battlegrounds. There's been several people who think Intrepid will go down that design route, but there's been no news on that front to my knowledge.
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But from what I understand tools just make your artisan life easier. So, in theory, low lvls should still be able to gather general resources in the fields.
There's a chance that some nodes will only have some high lvl resources around, but I feel like that goes against the "you see a tree - you cut it" phrase from the stream.
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If that's the case, that would mean that the big trees are the juiciest and are meant for the pro lumberjacks. They'll probably be the first ones to be cut by the citizens of the attacked node (in the context of a directed aggressive gathering). So most of the trees/gatherables would be on the early-mid life stage, which theoretically would be cuttable by either lowest or just a bit low lvl artisans. And any potential super young or super old tree could be cut down by high lvl gatherers from the attacking node/guild. And realistically you wouldn't differentiate them from any given passerby gatherer, unless you knew exactly who your enemies are.
And if this kind of action seems any beneficial results, I'm sure that hardcore guilds will just make their members level up gatherer alts to do these aggressive gathering "raids".
I've seen this kind of action made by muuuultiple guilds in L2, because you had several epic bosses at lower lvls and once your guild was all maxed out in leveling - you'd need your members to make alts. And everyone did because it was beneficial to the guild.