Consumables. Do we really need them?

Post by novercalis on 2022-11-13 23:33:34

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Post by George_Black on 2022-11-13 23:47:06

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Post by Ludullu on 2022-11-14 11:50:25

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I think the slight miscomunication here is that L2's "5k" pots were hard to get and had a 5min cd. And the general pots only gave you a slight hp regen (iirc up to 150hp/s for 15s, depending on the quality of the pot) or some stat buff for 10-20 mins. So hardcore mobs would still kill you w/o too much trouble, because the regen from the pot didn't really bring you back to full w/o issues.

And the higher quality pots were still quite expensive. And even when they became "less expensive" at higher lvls, all the mobs required you to have buffs to even attempt them, so you were in a party by default.

And L2's mana pots only came in the form of those 5m cd ones, so you still had to sit on your ass and restore your mana (burnthrough rate was way higher than the pot could regen).

In other words, it's not about the existence of pots but about their design and balancing. And as Sathrago mentioned, usually these big pots were only used during emergencies, because their cost was waaay too damn high to just use them after every single mob. Hell, in earlies updates of L2 you wouldn't even use the plain regen pots, cause the costs never justified the use. You'd keep those pots for the potential pvp or when you wanted to run away from mobs who were about to kill you.

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