Scaling, how will it work?

Post by VekoKrava on 2022-11-14 19:14:52

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Post by Ludullu on 2022-11-14 19:16:54

Scaling of what? Gear? Lvls? Artisan professions? Gear decay? Map size?

Post by Azherae on 2022-11-14 19:18:14

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Right now it is closer to sandbox but bear in mind they basically haven't said anything yet .

We don't even know if the base stats in the game are going to stay the same.

Post by Dygz on 2022-11-14 19:23:46

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Post by Azherae on 2022-11-14 19:30:54

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Yes, also this @VekoCrnogorac

Deciding exactly what that word means can be tricky but as of last discussion with this very poster I learned the proper difference.

Let's ignore the word itself and do this:
  • Some games do not guide you nor give you much other than an environment, build and do what you want, use your imagination
  • Some games guide everything you do and tell you where to go, giving you your goals and your methods
  • Some games guide you on everything you want to do but don't actually give you goals or methods to do those things (like a children's playground)
  • Some games give you some goals or methods but no guidance on what you 'should' do and you can do what you want and use your imagination (Like Lego blocks)

Ashes is mostly the last one, as far as we know.

The term 'Themebox' seems to fit for me, but there you go.

Post by George_Black on 2022-11-14 21:17:24

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Post by VekoKrava on 2022-11-14 21:42:54

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Post by bloodprophet on 2022-11-14 21:50:40

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