Post by Azherae on 2022-11-22 17:34:01
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I think I'd prefer these to be in biomes or 'bands', so that geographically, multiple nodes have it, but in terms of overall trade flows, you still need to do it as a whole (given the layout of the map)
I think this would also lead to an interesting useful outcome on the map sometimes where people strive to build a metropolis 'between two biome bands' to create a trade hub instead of a monopoly hub.
Would also make the World Manager a little easier to write I would bet.
This is definitely going to happen for certain types of rare trees if the itemization team is pushing for more resource types.
I'm okay with certain items being very specific, basically 'Node only', but I'd prefer those to be tied to elemental stuff (resistances, etc) rather than 'products that might become meta'. Even considering the 'interesting' outcome of 'a group being able to monopolize a meta product to shift said meta', I would prefer this to happen differently, as it feels a little too forced relative to the build/expression options and early choices of the game.