Could Sieges be affected by seasons and time of day?

Post by akabear on 2022-11-25 15:35:12

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Post by Ludullu on 2022-11-25 15:48:46

It could be a nice way to add some variance to the sieges and potentially favor one side or the other, due to how weather will supposedly affect players.

Post by Azherae on 2022-11-25 18:01:18

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I'd figure this is obvious/a given, honestly?

What's the point of putting in a weather system where this doesn't happen?

I'm sure that even if SOMEHOW they were not planning on this before, knowing that Ashes will not 'come second to any game' in things that they intend to do, we'll get it even if just to keep up with Throne and Liberty's 'flooded combat areas'.

Post by Taleof2Cities on 2022-11-25 18:16:19

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Post by Strevi on 2022-11-25 18:31:45

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Post by Arya_Yeshe on 2022-11-25 18:59:59

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Post by TheDarkSorcerer on 2022-11-25 21:26:13

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Post by Diamaht on 2022-11-25 22:46:31

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Post by TheDarkSorcerer on 2022-11-26 03:18:07

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Post by Diamaht on 2022-11-26 16:51:04

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Post by bloodprophet on 2022-11-26 17:44:04

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Post by Diamaht on 2022-11-26 21:22:29

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Post by Azherae on 2022-11-26 21:30:56

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It also wouldn't necessarily be true that even time of day would be set to the same interval.

There's nothing really preventing devs from making an ingame day be some time interval that doesn't divide up a 24 hour cycle neatly (either 2.5 or 5 hours seems to work well). This would be, imo, better for the game, as players who 'have a strict schedule' wouldn't always have to be experiencing the game the exact same way.

As for weather, we've had everything from randomized weather up to 'light meteorological simulations' in MMOs for 5-10 years now.

There's no way Intrepid is going to let themselves be upstaged by decades-old games, so we're sure to see weather being basically a random effect (from the perspective of most players) during siege times.

Post by Diamaht on 2022-11-26 21:40:01

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Post by Azherae on 2022-11-26 22:26:35

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Oh, like that.

I'm 'for' that, yes.

Mud and heavy water slowing movement, snow doing the same, etc. I'm fine with all those things, but again, that's what I'm used to from games, so I probably wouldn't have the kind of reactionary thought relative to it that would remind me why this was a bad thing for some people, if it was.

To me it just registers as additional challenge to be adapted to on both sides, and therefore a neutral/good variation on normal play.

Post by Diamaht on 2022-11-27 10:17:00

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Post by bloodprophet on 2022-11-27 14:21:16

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Post by Diamaht on 2022-11-27 16:40:58

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Post by Solmyr on 2022-12-05 12:03:43

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Post by Thokan on 2022-12-06 20:09:25

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