"Why it's Rude to Suck at World of Warcraft"

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Post by Ludullu on 2022-12-01 20:24:45

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It's the same argument I used back in the day. Presence of meteres pushes people to use them because the content requires them, which then pushes devs to design fights that account for the meters, which makes it even harder which pushes even more people towards them. And if any player in that vicious circle declines to use them - they get absolutely berated by their mates and shunned from any decent content.

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Post by Azherae on 2022-12-02 01:42:25

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Not getting into the DPS Meter thing here OTHER than to say a specific thing that MIGHT hopefully piggyback on yours to PREVENT discussion on it.

As a person who has no negative experiences with meters generally, I perceive things that way because I have experiences with BAD GAMES and the Meters just help you figure out that the game is bad, more quickly.

That IS a problem for people who want to be able to play/enjoy bad games for longer, though, so I accept it as a negative for a subset of the population.

And that in turn is the feeling WoW gives when it comes to these things. Meters tell you that WoW is badly designed and then the people who were just trying to enjoy the game get exposed to all the 'tryhards' who don't want to 'waste their time' messing around in the Bad Design Options end of the pool.

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