Post by Azherae on 2022-12-02 21:11:27
On the fence.
I don't mind them dropping, if they don't have the same RATE as gatherables/processed goods.
10% droprate on food and potions is ok with me, as it would help deter people from just carrying massive amounts of it.
I believe these things should ABSOLUTELY drop from Caravans if they are being transported in Caravans, and should have the same droprates as Gatherables/Processed when dropping from caravans.
If I have 10 potions and drop 1 or 2, I am ok with this.
If I have 1 potion left and die and a 10% chance causes me to lose the last potion, it will sting, but that's okay.
I am basing this on the idea that there is no EXTREMELY powerful food or potion in the game to begin with, but even then it might still be fine.
So, lootable yes. Lootable at 50%, no.
I don't mind them dropping, if they don't have the same RATE as gatherables/processed goods.
10% droprate on food and potions is ok with me, as it would help deter people from just carrying massive amounts of it.
I believe these things should ABSOLUTELY drop from Caravans if they are being transported in Caravans, and should have the same droprates as Gatherables/Processed when dropping from caravans.
If I have 10 potions and drop 1 or 2, I am ok with this.
If I have 1 potion left and die and a 10% chance causes me to lose the last potion, it will sting, but that's okay.
I am basing this on the idea that there is no EXTREMELY powerful food or potion in the game to begin with, but even then it might still be fine.
So, lootable yes. Lootable at 50%, no.